Haptic Creativity

HapticCreativityImage2

Co-authored with Natasha Myers. 2011 “Haptic Creativity and the Mid-Embodiments of Experimental Life,” in Companion to the Anthropology of Bodies/Embodiment. 

In this chapter, we present our collaboration working as anthropologists of experimental forms of life. We examine fieldsites where practitioners develop and use computerized visualization technologies. In the process we aim to collaborate with scientists and artists as they reflect on their practices and interpret their experiments. In addition to cell biologists, geologists, protein crystallographers and biological engineers, we have worked with PET scan brain imagers (Dumit 2004), dancers and installation artists. Here we focus on two researchers who are involved in intensive investigations with relatively new technologies. One is Dan Hijiko (pseudonym), who inquires into cell movement through live-cell imaging, and the other is Dawn Sumner, a geologist who engages her data in a 3D immersive environment known as the CAVES, for “Computerized Active Visualization Environment.”

In our work with these researchers we pay attention to how they produce, play and replay time-lapse movies and explore 3D models at different spatial and temporal scales; we keep pace with them as they keep pace with phenomena that unfold at different tempos and rhythms; and we stay with their prevarications, repetitions, and hesitations as they try on different narrative forms to render time-based events sensible. We also pay close attention to how, in their responsive experimental environments, they explore new analogies and metaphors in an often-playful manner.

What we find in both sites are experimentalists caught up in prolonged encounters with their data, instruments and stories. They are in the midst of things: caught up in moments of not yet knowing. The relations between scientist and object loop in the form of ongoing, iterative, overlapping becomings. By beginning our accounts from inside their experiments it is possible to show how these experimentalists’ data, instru- ments, and bodies and identities are continually reconfigured within their apparatuses. We show how these researchers spend significant portions of their time figuring out what it might be possible to know in the context of their experiment. What we offer, then, is an anthropological phenomenology of those sometimes fleeting, sometimes prolonged moments that arise in the middle, mid-thought or mid-gesture. This paper thus tracks this constantly morphing tangle of bodies, instruments and objects that we call the mid-embodiments of experimental life.

--

2011

Myers-Dumit-2011-HapticCreativity

Myers, Natasha and Joseph Dumit. 2011 “Haptic Creativity and the Mid-Embodiments of Experimental Life,” in Companion to the Anthropology of Bodies/Embodiment, edited by Fran Mascia-Lees, New York: Wiley-Blackwell Publishers.

--

»Teach Affecting Attention, Material Thought

deleuze-cinema

ANT210 Affecting Attention, Material Thought Instructor: Joe Dumit  Time: Fall 2011   The encounter between two disciplines doesn’t take place when one reflects on the other, but when one discipline realizes that it has to resolve, for itself, a problem similar to one confronted by the other. – Gilles Deleuze In this course we will Continue reading…

+
-

»Cyborg Babies

CyborgBabies

From Techno-sex to Techno-tots Edited by Robbie Davis-Floyd and Joseph Dumit (Routledge, Aug 1998) From fetuses scanned ultrasonically to computer hackers in daycare, contemporary children are increasingly rendered cyborg by their immersion in technoculture. As we are faced with reproductive choices connected directly with technologies, we often have trouble gaining perspective on our own cultural Continue reading…

+
-