IMMERSe Gaming Studies Grant

IMMERSe

GAME ON: MILBURN AND COLLEAGUES WIN 6-YEAR, $2.5 MILLION GRANT  The Humanities Innovation Lab at UC Davis has been producing cutting-edge scholarship and facilitating unexpected collaborations since its inception in 2009. Over the next six years, the lab will see a major influx of new work and international collaboration. The Interactive and Multi-Modal Experience Research Syndicate (IMMERSe), Continue reading…

»Picturing Personhood: Brain Scans and Biomedical Identity

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By showing us the human brain at work, PET (positron emission tomography) scans are subtly–and sometimes not so subtly–transforming how we think about our minds. Picturing Personhood follows this remarkable and expensive technology from the laboratory into the world and back. It examines how PET scans are created and how they are being called on Continue reading…

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»Embodying Improvisation

improvising

What are we talking about when we talk about embodiment, bodies, our bodies, other bodies? How did we learn to talk these ways that these words come so easily out of our mouths and fingers? And are we always improvising, and if so, how, and against what background of non-improvisation? Embodying Improvisation Class Winter 13 Continue reading…

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»When Explanations Rest

Chronic Fatigue CFS 4

“Good-Enough” Brain Science and the New Socio-Medical Disorders. Published in in Living and Working with the New Biomedical Technologies: Intersections of Inquiry, eds. Margaret Lock, Allan Young and Alberto Cambrosio. Explanations come to an end somewhere. – Wittgenstein Wittgenstein’s opening to Philosophical Investigations points to a funda­ mental crisis in scientific and medical research: When is there enough Continue reading…

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